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Blair Witch Review by Zazarstudios • GamerGoal

Blair Witch Review

By Zazarstudios on September 9, 2019 04:50 pm


Blair Witch is a game with a few good ideas marred by subpar execution. The story offers a lot of ideas, but it hardly ever develops any of them. Instead of developing the story, the player gets flashes of random scenes that by the end of the game feel like utter waste. Perhaps, the best part of the game is your companion, Bullet. He offers a few unique gameplay mechanics unseen before in horror games. There are many instances where he glitches or where he feels useless unless the game wants him to be useful, but he's still a positive addition to this game. Unfortunately, the last act of the game completely ditches him and does his character injustice by giving him a small scene where he subtly appears at the end. Another cool aspect was the camera and the red tapes. Of course, it was very one dimensional, but it was still cool finding these creepy tapes that could also alter reality around you.

That last act though. It was absolutely horrendous. If you think getting lost in woods and walking in circles is bad, just wait until you are walking around a house for what feels like hours. The house goes through multiple changes, but it all feels incredibly pointless by the end. Bullet's not there to make things interesting either. Instead, you frustratingly walking through a house filled with horror cliches and annoyances. The game has multiple endings too, but don't worry about them; they're not worth playing through the game again.

Overall, Blair Witch is not good. It has a few good concepts, but the overall quality of the game is just drab.